![]() ![]() Once this wave is gone, it's over for this planet and leave. The main source of cover is the other side of the facility, so use it wisely, still be aware of Geth attempting to flank you. Outside, a Geth Dropship will drop more inorganics for you to fight. 3 Geth Troopers, 2 Geth Rocket Troopers, 1 Geth Shock Trooper and 1 Geth Sniper. On the left one, there is another malfunctioning object and 3 crates. At the right room you can find an unlocked crate and a malfunctioning object. This force is compromised of 3 Geth Destroyers, 3 Geth Troopers and 2 Geth Snipers. Once the last husk is dead, another large Geth force enters the main chamber. As you get near enough to the door leading to the back corridor, 6 Husks will come towards you. There are 8 Husks here, take them down and loot the med kit on a pillar. At the entry chamber, you will find a Weapon locker and a storage locker that requires Easy Decryption, so loot them both and move into the main chamber. Enter the facility to realize it is infested with Husks. Once you land, follow the beacons until you eventually reach a facility surrounded by Dragon's Teeth. In Rayingri, the Geth have taken over a research outpost. Once you destroy it, that's it for this outpost. Once they are down, a Geth Colossus will join the party. ![]() You will find 4 Geth Rocket Troopers and 2 Geth Snipers. ![]() Keep going until you reach a small outpost at the top of the hill. You will be usually facing one turret at a time, so if you feel like, you can get down from the Mako and destroy it, then get back up until you reach the next one. It's not mandatory to take them down, but you can always use the extra experience points. Maji, Vamshi SystemĪ long route into the mountains, will take you past five turrets. It is not part of the Assignment, but it can grant you a good amount of Experience points. You can also find three Geth Armatures and three Geth Turrets at a post in the mountains marked "Anomalous Signal". You can decide to attack the dropship, forcing it to retreat or let it drop the Shock Troopers and engage them. Once you have dealt with them, a Geth Dropship will bring in Geth Shock Troopers. The outpost is defended by 3 Geth Snipers and 6 Geth Rocket Troopers. The easiest way to it is to go up north, and then swing around the mountains to reach it. You can find this outpost to the northeast of your landing position. Once you are down, you are ready to leave. The Primes are the greatest threat, so focus on them first and then get the rest of the Enemies. This time you are facing 2 Geth Primes, 2 Geth Rocket Troopers and 3 Geth Shock Troopers. Once you are done with the initial opposing force, a Geth Dropship will bring reinforcements. Your radar will be jammed once you get close enough, unless you have high level optics. This time there are 6 Geth Rocket Troopers, 3 Geth Snipers and a Geth Colossus. Here there is another outpost in the mountains, this time in the north central part of the map. Rayingri and Solcrum, have a substancial indoor component. Antibaar, Casbin and Maji, are outdoors outposts, so you can take them down from the safety of the Mako (Minding the lower experience you get). Once you acquire Geth Activities, you can do the first four planets in any order you like. Assignments are secondary quests in Mass Effect, that are not mandatory to progress the game's story, but provide context and flavor by meeting interesting NPCs of all kind of Races, granting additional experience, and letting the player visit extraordinary and unique planets. Geth Activities is about eliminating the outposts the Geth have been setting up along the Armstrong Cluster. Geth Activities (or UNC: Geth Incursions) is an Assignment in Mass Effect. ![]()
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