This simple rock, paper, and scissors system only truly matters during a handful of bosses and unique bounty hunt challenges. Your crew and enemies are divided into three groups: Strength, Speed, and Technique. What follows next is 20 hours of linear exploration, turn-based battles, and fan service that will only appeal to hardcore One Piece fans.Įach combat encounter lets you use four party members at a time, and you can swap them out with allies waiting on the sidelines. After an hour or so of tutorials, you lose your powers while exploring a mysterious island chock full of bizarre-looking enemies and mysterious Colossi. The opening of One Piece Odyssey tosses you in the middle of an adventure with protagonist Luffy and a level 40 party consisting of his Straw Hat Pirates Crew members. It did a decent job of ensuring that the game and story were easy to follow for players who had never watched an episode of Dragon Ball. Dragon Ball Kakarot, for example, was also published by Bandai Namco. Anime-turned-RPG has been a growth within the industry as of late, and more often than not, these games attempt to onboard players who may not have any knowledge of the anime itself. When I first booted this up, I honestly wasn’t sure what to expect. The team at Bandai Namco and ILCA have taken the almost impenetrable world of One Piece and created a well-made but ultimately dull role-playing experience that’s almost impossible to recommend to anybody outside of diehard fans of the series. I am, however, extremely familiar with turn-based RPGs. It has always existed on the periphery, and I know of it and most of its characters, but nothing beyond previous games featuring its characters. I will admit right up front I have never watched a single episode of One Piece, nor have I had the opportunity to read the manga.
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